3D software and skills
• Maya 2016 • Lightwave 9 • Zbrush 4R5 • Photoshop Creative Cloud • Painter 11 • After Effects CS5 • Bodypaint 14 • Poser 7 • Illustrator CS5 • Vue Infinite 2015 • E-on Plant Factory • Autodesk Mental Ray • Pixar Renderman
• Modeling • Lighting • Texturing • Rigging • Animate • Rendering • Composting
3D Printer
It was only a matter of time before I had a 3D Printer and I am happy to say that I am a proud owner of a Lulzbolt Taz. I have a found a few differences in modeling for Animation and Printing. The first difference is the small details are not needed in printing. For […]
Inspiration
We all have that one project that sits off to the side. You have a great ideal but it never looks right. I have this one project I never give up I started it in Lightwave and when I got to the rigging and skinning and quickly decided there had to be an easier way so […]
Dynamics and Importing Objects
A quick post today to share a helpful hint. I planned to texture my Waterfall in Bodypaint but I did not want to texture before setting up the Dynamics so when I imported the object back int Maya all my passive collision/null was attached to the original and for some reason did not work with […]
About Me
I am a creative 3D artist knowledgeable in all aspects of 3D animation including modeling, texturing, lighting, rigging, animating, and rendering. I have taken college courses in traditional art to further my understanding of the fundamentals of art. I keep updated with new technology by constantly reading books, magazines, watching video tutorials. I will not give up until a solution is found. I look forward to new challenges and learning something new and exciting that can be used in my next project.
Use my Contact Me page to get in touch.